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Southern Shara

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Map Legend
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-- Bank
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-- Shop
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-- Teleporter
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-- Teleport Location
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-- Homunculus Lab
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-- Pegasus Ride
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-- Magic Instructor
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-- Melee Instructor
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-- New Quest
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-- Quest Hand-in
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-- Complete Quest
Yellow
-- Discovered
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-- Undiscovered
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-- Dungeon / Instance
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-- City

Southern Shara[edit | edit source]


Southern Shara is a land of ancient mysteries, where countless feet—not all of them human—have trod on the dust of ancient civilizations. Many empires have called southern Shara home: the nagas, the giants, the fey...and today the TeraFans Wiki - High ElfHigh Elves rule here. But are they just the latest in a series of civilizations to lose themselves amid this land’s many perils?

Allemantheian Reaches[edit | edit source]


The High Elves have turned the central regions of southern Shara into a dessicated husk—for Allemantheia needs its water, and the surrounding lands must provide. But just because the countryside is a sandy wasteland doesn’t mean it’s unoccupied…or uncontested. The Sienna Canyon and the Labyrinth of Solitude in particular are home to bandits, ancient warriors from bygone campaigns, and spirits inimical to all life.


Zones
Labyrinth of Solitude
Sienna Canyon
Cities
Allemantheia




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Essenia[edit | edit source]


Essenia, a province once coveted by the elves…and it took a coalition of armies to stop their northward advance. Today the Valkyon Federation claims Essenia, though its actual power doesn’t reach far beyond the town of Tralion, jumping-off point for many pilgrimages to the Fountain of Life, where the faithful can walk atop the water in the fountain basin and hope for a powerful blessing. Demons lurk in the nearby forests, however, and rumors abound of a mysterious “Siege Perilous” of demonic manufacture, somewhere deep in the woods.


Zones
Fountain of Life
Cities
Tralion




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Veritas[edit | edit source]



Zones
Zone
Zone
Cities
Unknown




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Westonia[edit | edit source]


In Westonia is icy Mount Tyrannas, as cold as the tyrant’s heart it was named after and home to spirits who seek to steal the warmth of the living. The Federation town of Acarum clings to life, but for how long?

The climate is more temperate—though the hazards just as severe—to the southeast, where the town of Frontera engages in bustling trade despite strange apparitions to the south and sinister rumblings from the forbidden Temple of Dagon to the north.


Zones
Mount Tyrannas
Cities
Frontera




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Val Ellenium[edit | edit source]


Beyond the fortified desert sanctuary of Ellenea stretches an arid labyrinth of towering plateaus. This is the eroded canyon of Val Ellenium, scarred by deep valleys carved through walls of sandstone.


Zones
Valley of Nihil
Cities
City




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Val Palrada[edit | edit source]



Zones

Unknown
Unknown
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Arborea
Arun ContinentNorthern SharaSouthern SharaIsland of Dawn